Posted January 15, 2011
by Lensyl Urbano
You build 3d models in POV-Ray and then export 2d images from whichever point of view you want, so once you have the model set up you can easily change the perspective or even move objects to create animations.
POV-Ray does not have any useful sort of user interface; you’re usually creating your models with computer code. It can therefore be challenging to use, and, as with any 3d programming language, a bit of geometry, trigonometry and algebra are needed.
However, the final results can be impressive. I’m continually amazed each year by the quality of the work added to their Hall of Fame.
For much easier, quicker and not so sophisticated 3d results, I use VPython, which is also a great way to learn programming that outputs 3d images.